All Things to Do in Act 1 BG3: Best Activities and Hidden Secrets

Posted on 9 September 2026 | 3
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Act 1 of Baldur's Gate 3 sets the stage for an extraordinary role-playing adventure filled with complex choices, hidden encounters, and rich character storylines. Players waking up on the desolate beach after surviving the nautiloid crash are immediately plunged into a sprawling map packed with secrets. Taking the time to thoroughly explore every corner of the initial wilderness ensures your party gains essential experience, powerful gear, and vital allies for the journey ahead.

Recruiting Key Companions and Resolving the Druid Grove Conflict

Before diving into dangerous dungeons, gathering a versatile group of companions is essential for surviving early encounters. Exploring the immediate area surrounding the crash site allows you to recruit allies like Shadowheart, Astarion, Gale, and Lae'zel. Heading north leads directly to the Emerald Grove, where a tense standoff between tiefling refugees and druids creates a major early-game narrative hub.

Uncovering Hidden Secrets and Mysterious Dungeons

Beyond the primary questlines lie several easily missed locations containing exceptional rewards and lore. Investigating the Dank Crypt near the starting beach grants access to Withers, an invaluable NPC who unlocks character respecs and hirelings. Additionally, venturing into the Blighted Village reveals subterranean cellars housing powerful items like the Necromancy of Thay book and Phase Spider Matriarch's lair.

Navigating the Goblin Camp and Auntie Ethel's Teahouse

The western reaches of the Act 1 region present two of the most dynamic storylines in the early game. Infiltrating the Goblin Camp offers multiple strategies, allowing players to either negotiate, sneak, or engage in open combat to free the druid Halsin. Meanwhile, visiting the Sunlit Wetlands exposes the deceptive domain of Auntie Ethel, where a dark hag encounter tests both your tactical skill and moral compass.

Descending Into the Depths of the Underdark

Before advancing to Act 2, descending into the Underdark provides massive amounts of additional content and rare equipment. Multiple access points, such as the subterranean passage beneath the Goblin Camp or the pit in the Whispering Depths, lead into this sprawling underground biome. Here, players can resolve conflicts between Myconids and Duergar, complete the Adamantine Forge questline, and discover ancient magical relics.